For the past two weeks…

For the past two weeks I have been looking at other capabilities that Blender has other than “just being a 3D modelling program” like I had originally thought. Turns out that Blender has a lot more to offer such as Motion Tracking which I have been looking at for the past week along with attempting 3D camera mapping… And it’s back to the annoying part of understanding the concept but not being able to apply it (more so with Camera Mapping… And I didn’t say “How hard can it be”) but both of these skills are necessary for my work and showreel.

HOWEVER it’s not all doom and gloom; I have managed to grasp how motion tracking works within Blender, in fact my first camera track that I attempted had a very low solve error, meaning that the tracking points I selected matched up correctly and in theory this also means that what I put in the background should be matched to the camera movements. The main issue that I have is that rendering with my current (default) settings is pretty slow (so far it’s taken at least 3, nearly 4 hours; though it could be because it’s rendering through cycles rather than blender render)even on the beast in the digilab (Don’t really want to mess with the settings, since it isn’t my computer; however I did change the RAM allocation via Blender’s user preferences to 1024*2 meaning 2gb of RAM is dedicated to Blender, though this may just be for the one project.)

https://www.facebook.com/zak.atkin/videos/847629168710087/

Now I need to finished the basis of my mood board and continue to update it, hopefully I can record my screen as I am working on my work to document what I do soon as it may prove useful when trying to reflect on my work.

Over the weekend I aim to have the tasks Jon had set in the tutorial finished and start on creating a matte painting, luck for me there is also a masterclass hosted by Jon next wednesday; this will prove useful for refreshing my skills from 2nd year project.

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